package com.reusables {
	import flash.display.Shape;
	import flash.display.Sprite;

	/**
	 * @author blake
	 */
	public class Triangle extends Sprite {

		public function Triangle() {
			var triangleHeight : uint = 7;
			var triangleShape : Shape = new Shape();
			triangleShape.graphics.lineStyle(1, 0x323232);
			triangleShape.graphics.beginFill(0x000000);
			triangleShape.graphics.moveTo(triangleHeight / 2, 0);
			triangleShape.graphics.lineTo(triangleHeight, triangleHeight);
			triangleShape.graphics.lineTo(0, triangleHeight);
			triangleShape.graphics.lineTo(triangleHeight / 2, 0);
			addChild(triangleShape);
		}
	}
}
